Warm-Up Runner

Warm Up PE Games

All of these games are designed to be played for between 5 and 10 minutes at the beginning or end of a PE period. When playing tag games, I like to use a specific colour dodgeball (ours is the “Evil Red Ball”), to distinguish who is “It.” This way, after a minute or so, you are able to blow the whistle, give the kids 5 seconds to give their ball to someone new, and re-start the game again with a totally different dynamic. Also, remember how much kids feed off of your energy! The goofy names for each game often lend themselves well to silly sounds, actions and movements. The more buy-in you give to the game, the more the kids will believe in what they are doing and want to play too!

Mystery

Equipment: 2-5 evil red balls. Description: Choose 2-5 kids to be it and give them Evil Red Balls. If you get tagged by an Evil Red Ball, then you must sit down on the ground,bring your knees up to your face, close your eyes and put your head down into the palms of...

read more

Red, Purple, Green

Equipment: 5-10 Red dodgeballs. 5-10 Purple dodgeballs. 5-10 Green dodgeballs. Description: The dodgeballs for this game don’t have to be red, purple and green, they just have to be 3 different colours. Scatter the dodgeballs all over the gym. Tell the students that...

read more

Foot Whacker

Equipment: 2-5 evil red balls. Description: Choose 2-5 kids to be it and give them Evil Red Balls. If you get tagged by an Evil Red Ball, then you lie down on your back, spread your legs, and hold your feet as high in the air (with the soles facing the ceiling),as you...

read more

Angry Cat Tag

Equipment: 2-5 evil red balls. Description: Choose 2-5 kids to be it and give them Evil Red Balls. If you get tagged by an Evil Red Ball then you turn into an Angry Cat. Angry Cats can only move around on their tiptoes AND fingertips, and can still move around the...

read more

Coin Toss

Equipment: 1 frisbee or giant dice. Description: Have students pick a partner and face that partner in the middle of the gym. Have each student decide with their partner who will be “Top” and who will be “Bottom”. The teacher will stand in the middle of the gym and...

read more

Mini-Basketball Tag

Equipment: 2-5 evil red balls. Enough small balls (ping-pong, tennis, foam…etc.), for each student to have one. Description: 2-5 people are it, and are given evil red balls. Everyone else has a ping-pong ball or tennis ball. If you get tagged, stick your ball under...

read more

Pizza Pizza

Equipment: 2-5 evil red balls. 3-6 hula hoops. Even number of GREEN, RED, YELLOW pinnies, split evenly amongst the remaining students, so that each student has a pinnie. Description: Scatter hula hoops around the gym. 2 - 5 students are it and are given evil reds...

read more

Cut the Pickle Tag

Equipment: 2-5 evil red balls. Description: 2 - 5 students are it and are given evil red balls. If you get tagged by an evil red ball, put your feet together, close your hands into fists and connect your 2 index fingers together in front of you (this is your pickle)....

read more

Submarine Tag

Equipment: 2-5 evil red balls. Description: 2 - 5 students are it and are given evil red balls. If you get tagged, lie down flat on your back and put one leg straight up in the air ( you are a submarine with your periscope up). To be saved, someone must gently push...

read more

Octopus

Equipment: NONE Description: Select one student to be the octopus and place them in the middle of the gym. Have all other students line up beside one another at one end of the gym, facing the octopus. When the octopus shouts “Octopus,” all of the students try to run...

read more

Pin It on Pinterest