PEGAMES.ORG had a wonderful time at the MTAHPERD (Montana Association for Health, Physical Education, Recreation, and Dance) State Conference held in Helena, Montana on August 4th-5th. Not only did Linda and her wonderful MTAHPERD colleagues treat us like gold, but we also had several great sessions and boatloads of incredible feedback!
Hi, and welcome to pegames.org. This site is dedicated to keeping kids active and engaged during physical activity, whether it is in the gym, outside or in the classroom. In this, the day and age of video games, Iphones and the like, it has never been more important, or necessary, to get our kids moving. The key, however, is to make sure that they are always having fun while doing it.
This site is designed specifically for anyone wanting to keep large groups of kids active. With all of our games, our mission is to keep the most amount of kids moving for the most amount of time possible. To this end, we do our very best to outline games with the smallest amount of equipment possible, and also make sure to give straightforward, simple explanations that will have your kids moving as soon as possible.
Every game, warm-up, challenge and activity on this site has been tested by our resident PE specialist. Mr. H. has been teaching physical education at the elementary school level for 7 years, and will make sure that we post only the best of the best.
Educator: Ian Cox
During the average 45 minute block of physical education, students are actually active (i.e. moving around, elevating their heart rates), for approximately 17 minutes (less than half!). With our website, and the hundreds (soon to be thousands, as our updates continue), of activities, warm-ups, games, individual and group challenges…etc. we aim to keep kids moving, moving, moving.
Please feel free to start navigating the site, as there are all sorts of options for physical activity for your students. We are updating daily, so please continue to check back frequently as there will always be something new to keep your kids smiling and active.
Playing Area: Gym or Outdoor Description: 2 – 5 students are it and are given evil red balls. If you get tagged by an evil red ball, put your feet together, close your hands into fists and connect your 2 index fingers together in front of you (this is your pickle). To be saved, someone must come up to you and cut your pickle. Your pickle can be cut with a gentle karate chop, a fake pair of finger scissors or a simple slice from another index finger. Once your pickle has been cut you are free to rejoin the game. Change evil reds balls...read more
Playing Area: Gym or Outdoor Description: 2 – 5 students are it and are given evil red balls. If you get tagged, lie down flat on your back and put one leg straight up in the air ( you are a submarine with your periscope up). To be saved, someone must gently push your leg (periscope) back to the ground. Change evil red balls every few minutes to change game dynamics. Equipment: 2-5 Evil Red...read more
Playing Area: Classroom Description: • With the students’ suggestions, the teacher assigns an action to the numbers 1-5. • When the teacher holds up one of the numbers on his/her hand, the students must stand up, do the corresponding action, and then sit back down at their desks. • Anyone who does the wrong action can either lose a point, do a fitness challenge, touch all four walls of the class before returning to their desk, or be eliminated. • If your class is seated in groups, you could play group vs. group. • Add more numbers...read more